//
// Army description file
//


UnitStart::"Jinetes Sármatas"
InitialLeaderName::"Gircón"
IsGeneral::true
Position:: 24000 30000
Direction::180
GeneralRank::3
LeaderHonour::1
UnitMon::1
TroopType::AlanMercenaryCavalry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::true
ArmourLevel::2
WeaponLevel::2
UnitTag::1
UnitEnd::


UnitStart::"Beta"
InitialLeaderName::""
IsGeneral::false
Position:: 22000 36000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::AlanMercenaryCavalry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0

UnitEnd::


UnitStart::"Gamma"
InitialLeaderName::""
IsGeneral::false
Position:: 26000 36000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::AlanMercenaryCavalry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::1
WeaponLevel::1

UnitEnd::


UnitStart::"Delta"
InitialLeaderName::""
IsGeneral::false
Position::24000 40000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::TurcomanFoot
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0

UnitEnd::



UnitStart::"Iota"
InitialLeaderName::""
IsGeneral::false
Position:: 26000 40000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::TurcomanFoot
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0

UnitEnd::



UnitStart::"Iota 1"
InitialLeaderName::""
IsGeneral::false
Position:: 22000 40000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::OttomanInfantry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0

UnitEnd::

UnitStart::"Iota 2"
InitialLeaderName::""
IsGeneral::false
Position:: 22000 41000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::OttomanInfantry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0

UnitEnd::

UnitStart::"Pi"
InitialLeaderName::""
IsGeneral::false
Position:: 26000 41000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::OttomanInfantry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0

UnitEnd::






UnitStart::"Mi"
InitialLeaderName::""
IsGeneral::false
Position:: 26000 46000
Direction::180
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::OttomanInfantry
TroopNum::100
TroopHonour::1
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::HOLD_FORMATION
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::1
WeaponLevel::1

UnitEnd::


//DefineAiTrigger::1 AFTERSTART 10
//AiAction::AtStart UntilTrigger 1 SETSTATE off

DefineAiTrigger::2 ENEMY_NEAR_POINT 17500 15000 1000 
AiAction::OnTrigger 2 ATTACK 17500 15000 1000 


DefineAiTrigger::3 ENEMY_NEAR_POINT 26000 43000 2000  
AiAction::OnTrigger 3 ATTACK 26000 43000 2000

 





